Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Reminiscing »
- Holly Cow Its alive!! »
- Messenger Battle Chat by T-Roy! »
- Getting our Player Base back »
- Fully customizable ships? »
- First Person view is possible in DS! »
- What's with the new Metaverse? »
- Carrier default loadouts - ships w/interceptors only? »
- 01001000 01100101 01101100 01101100 01101111 »
- the mi type ships cheat »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »
- Cloaking update... »
- Tools for tips »
- Fleet levels and more! »
- Game Mechanics Question and Answer Thread »
- Under Construction »

Combat Kills

Combat kills in last 24 hours:
Kills chart
Killboard

Upcoming Events

- Weekly DarkSpace
08/24/19 +6.3 Days
- International Talk like a Pirate Day!
09/19/19 +31.6 Days
- Towel Day
05/25/20 +280.6 Days

Search

 

Anniversaries

No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?

[FAQ
Forum Index » » Beta Testing Discussion » » UGTO Home Planets
 Author UGTO Home Planets
FusionDarkness
Vice Admiral

Joined: January 21, 2004
Posts: 5
Posted: 2005-06-17 19:21   
When i logged in as UGTO, the home planets looked like they were sabotaged since there's no components in the starports.

Also, they were locked on Ensign, missing half their buildings, and the factories are mass-producing mirv bombs.

Does anyone know what happened?
_________________
Can't think of a signature

Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4058
Posted: 2005-06-17 19:46   
some ensign n00b engie got pissed?
_________________


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-06-17 20:11   
were fine when i went in earlier. how long ago was this?

might have gotten bombed as well, i had to rebuild all of kluth home planets because they got bombed...
some people just dont get that home clusters are supposed to be free of enemy interference...
_________________


  ICQ status
Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4058
Posted: 2005-06-17 20:22   
can't you just put a gate their, creating a 1kgu no fire zone? like back in 1480?
_________________


Linna Yamazaka {Vice Admiral}
Vice Admiral
Raven Warriors

Joined: May 03, 2003
Posts: 415
From: killer
Posted: 2005-06-17 20:26   
yes that is possable But may be a bit till that happens.

_________________



Two weeks™ Later and a new sig.

  Email Linna Yamazaka {Vice Admiral}   Goto the website of Linna Yamazaka {Vice Admiral}
Drow
Fleet Admiral

Joined: June 06, 2003
Posts: 449
From: USA, WI
Posted: 2005-06-17 20:43   
Should there be defense on the home planets? The UGTO planet normaly has defense on it and a dictor making it a double jump to get to planets from ICC/Kluth.

And if a Kluth is at home planet, 1 of the ICC SY can not be used since it is baracaded. Perhaps moving the planets farther apart.
_________________
Nindol tangi, dos zhal zah'har l' jiv'undus d'
natha szithrel Tagnik'zun elggor

  ICQ status
Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2005-06-17 21:15   
I can reload the map if things get screwed up.

And theoretically planets shouldn't be getting attacked in the home clusters; them's the rules. And I could put safe zones there - but wouldn't that screw up other activities? I thought safe zones were a bit overzealous in the safetey provided... but I'm no longer sure, not having done anything in one for so long.
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-06-17 21:35   
Quote:

On 2005-06-17 21:15, Shigernafy wrote:
I can reload the map if things get screwed up.

And theoretically planets shouldn't be getting attacked in the home clusters; them's the rules. And I could put safe zones there - but wouldn't that screw up other activities? I thought safe zones were a bit overzealous in the safetey provided... but I'm no longer sure, not having done anything in one for so long.



^^ what he said. you shouldnt need any def in the home cluster (aside form the odd depot). problem is some people CBA to acutally read the beta testing guide, or the map description blurb...
might have to start getting moderational on people in the clusters

re safe zone, someone (thinking tael) said putting a zone on the planets would prevent modding somehow

and the icc cluster's got orbital velocity back, so its no longer sitting right next to kluthland
_________________


  ICQ status
Powered by phpBB® Forum Software © phpBB Group
Page created in 0.013220 seconds.


Copyright © 2000 - 2019 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR