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Forum Index » » Beta Testing Discussion » » Fighter Bug
 Author Fighter Bug
Gray Fox
Grand Admiral
Pitch Black

Joined: January 25, 2004
Posts: 49
From: Netherlands
Posted: 2005-06-11 05:01   
Every time i lauched fighters i seem to crash, not only me but another guy who was whit me in the server as well (i launced fighters whit a station, after PC reboot i did it whit an EAD... same story)

greets Gray
Never underestimate the predictability of stupidity

  Email Gray Fox

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2005-06-11 05:58   
Bobamelius complained of something similar.

Fighters may (it appears) be bugged such that launching them crashes your computer.

Can someone with some patience verify this, or narrow it down to certain types of fighters or anything? Once I get a bit more data, I'll post a bug report.
Or I'll check it out tomorrow; I must sleep now.
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy
Galactic Navy

Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2005-06-11 11:27   
I'll run emulated 32bit, see if it crashes the VM software, then get an error report, see whats causing it. My guess is somethings going on in memory, or the CPU. Game could be whoring the CPU to 100% so that the entire system locks up, or it could be writing lots of data to disk or memory to slow the system to a halt.

  Goto the website of BackSlash
Grand Admiral
Galactic Navy

Joined: March 21, 2002
Posts: 638
From: Canada
Posted: 2005-06-12 20:08   
Trekkie_zero and I tested this today.

ALL UGTO and Kluth fighters will crash you upon launch, including those from defence bases. Tried all 3 variants for UGTO and Kluth

ICC fighters work "normally"

With the defensive bases as soon as you cross the planet defence threshold you lock up. For ship bourne fighters it is as soon as you press the button - either individual or full wave.
- Maskerade

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