Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Getting our Player Base back »
- What's with the new Metaverse? »
- Carrier default loadouts - ships w/interceptors only? »
- Holly Cow Its alive!! »
- 01001000 01100101 01101100 01101100 01101111 »
- the mi type ships cheat »
- First Person view is possible in DS! »
- Latency Issues »
- missing dll. »
- 1.741 »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »
- Cloaking update... »
- Tools for tips »
- Fleet levels and more! »
- Game Mechanics Question and Answer Thread »
- Under Construction »

Combat Kills

Combat kills in last 24 hours:
Kills chart
Killboard

Upcoming Events

- International Talk like a Pirate Day!
09/19/19 +94.8 Days
- Towel Day
05/25/20 +343.8 Days

Search

 

Anniversaries

No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?

[FAQ
Forum Index » » Beta Testing Discussion » » [Bug Reports] May, 2005
Goto page ( Previous Page 1 | 2 | 3 )
 Author [Bug Reports] May, 2005
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-05-17 11:01   
so aux shield gens provide some additional defence in and of themselvs then?
_________________


  ICQ status
Thorium
Grand Admiral

Joined: August 05, 2004
Posts: 185
Posted: 2005-05-19 10:01   
cannt swap out the shields on the ICC support station... cannt transfer shield power from main bateries to aux baterys (unable to test the other way round do to the above and below bugs)...

SY and SP nolonger worked after attempting to transfer shield power around useing the num pad... able to select both SP and SY useing short cut keys or mouse click in F3 and F1 mode however the command to dock would not work and the buy menu failed to show when attemping to use the SP (i could sell items though)...

may be me... been haveing problems lately... main being every time i run the beta client it downloads the same 12.4mb every time... tryed uninstall - download - reinstall (including running the uninstaller in the DL) didnt fix... will try again after a bit of sleep
_________________


Erk
Grand Admiral

Joined: October 14, 2003
Posts: 40
Posted: 2005-05-23 10:44   
I suppose this is a bug. With no power and no workers the dictor on planets still works and its gotten me killed several times. So i just thought i would put my word in.
_________________


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-05-23 22:34   
music not cycling

my current music config (release side, beta side is default)
Quote:

[Jukebox]
listCount=3
List0Name=AMBIENT
List0FileCount=4
List0File0=.MusicDS1.MP3
List0File1=.MusicAfterlife.mp3
List0File2=.Musicsilent_storm.mp3
List0File3=.Musickluthatmos.mp3
List1Name=COMBAT
List1FileCount=2
List1File0=.MusicCOMBAT1.MP3
List1File1=.MusicAnotherLife.mp3
List2Name=EXTRA
List2FileCount=2
List2File0=.MusicDS2.MP3
List2File1=.MusicCrystaline_Echoes.mp3



plays first track (ds1.mp3) fine, while loading. moves on to the second track (doesnt seem to matter just which track the second one is), and loops it
so release side it goes
List0File0=.MusicDS1.MP3 --> List0File1=.MusicAfterlife.mp3
and in beta
List0File0=.MusicDS1.MP3 --> List1File0=.MusicCOMBAT1.MP3

[ This Message was edited by: Doran on 2005-05-23 22:38 ]
_________________


  ICQ status
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-05-27 11:45   
the orange flares fx for proton torps get annoying fast. they'd work better as an impact effect of some sort (ala qst, ic and si), but not as a small moving object. they also obscure the torpedo itself, which can be as bad for the shooter as the target. orange/green doesnt really work as a color scheme either, can we have our blue torps back?

[ This Message was edited by: Doran on 2005-05-27 11:56 ]
_________________


  ICQ status
Mersenne Twister
Fleet Admiral
Palestar


Joined: May 11, 2003
Posts: 1161
From: Sector C Test Labs and Contol Facilities
Posted: 2005-06-21 16:57   
its a bump
_________________

I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2005-06-21 19:05   
Proton should be kept as white...Fusion Red and AM green-red-yellow mixture...(different glow to F torps though)

Makes it easier to distingish if your colour blind (like me).
_________________


  Goto the website of BackSlash
Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2073
Posted: 2005-06-22 11:13   
Contrail Separation

When ships move at high speed, their contrails become separated from the ship model. This effect is more pronounced depending on how fast the ship is moving (the higher the speed, the more separation.) This effect is barely noticable for large ships such as dreadnoughts, but readily apparent on small, fast ships, and extremely noticable while jumping.

This occurs on all ships as far as I know, though I have not tested all hulls to verify.
_________________


whitefire330
1st Rear Admiral

Joined: April 18, 2005
Posts: 36
Posted: 2005-06-22 11:25   
<<color blind too....

REPRESENT!!!!!!


sucks when your playing games and thers like yellow vs green

_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2005-06-22 12:59   
Quote:

On 2005-06-22 11:13, Bobamelius wrote:
Contrail Separation

When ships move at high speed, their contrails become separated from the ship model. This effect is more pronounced depending on how fast the ship is moving (the higher the speed, the more separation.) This effect is barely noticable for large ships such as dreadnoughts, but readily apparent on small, fast ships, and extremely noticable while jumping.

This occurs on all ships as far as I know, though I have not tested all hulls to verify.




Confirmed
_________________


  Goto the website of BackSlash
_x$witchBladex_ [1.5 Ahoy!]
Cadet

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2005-06-22 13:07   
Alright, I found a few.


Homing AM Mine
-The model doesn't show. Have a few screenshots.

----


K'luth Dread Selection
-Just a graphics error here.


~Switch





[ This Message was edited by: _x$witchBladex_ {Overly Long Name} on 2005-06-22 13:09 ]
_________________
* [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."


Goto page ( Previous Page 1 | 2 | 3 )
Powered by phpBB® Forum Software © phpBB Group
Page created in 0.037618 seconds.


Copyright © 2000 - 2019 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR