Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Reminiscing »
- Holly Cow Its alive!! »
- Messenger Battle Chat by T-Roy! »
- Getting our Player Base back »
- Fully customizable ships? »
- First Person view is possible in DS! »
- What's with the new Metaverse? »
- Carrier default loadouts - ships w/interceptors only? »
- 01001000 01100101 01101100 01101100 01101111 »
- the mi type ships cheat »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »
- Cloaking update... »
- Tools for tips »
- Fleet levels and more! »
- Game Mechanics Question and Answer Thread »
- Under Construction »

Combat Kills

Combat kills in last 24 hours:
Kills chart
Killboard

Upcoming Events

- Weekly DarkSpace
08/24/19 +6.3 Days
- International Talk like a Pirate Day!
09/19/19 +31.5 Days
- Towel Day
05/25/20 +280.5 Days

Search

 

Anniversaries

No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?

[FAQ
Forum Index » » Beta Testing Discussion » » hud positioning
 Author hud positioning
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-02-11 09:53   
repair queue button needs to be moved up at least 1 row, 2 would be better. will all the extra devices on ship, the devices' space is gonna overlap the repair queue's space, and something that you'd really need to see is gonna be hidden..

similar thing with station cargo. extend the cargo row by 2 so you dont have anything hiding behind the engines, or bump the entire devices space up by a row
_________________


  ICQ status
Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2005-02-11 16:41   
At what resolution do you play?

(Curious, but also I'd like to point out that part of the reason its kind of low is to keep the HUD from taking up 50% of the screen if you're playing at 800x600, which I think we technically claim to support.
Thus, it makes it difficult to scale things up too much.

On the other hand, I play at 1600x1200, so I wouldn't mind)
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy
Mersenne Twister
Fleet Admiral
Palestar


Joined: May 11, 2003
Posts: 1161
From: Sector C Test Labs and Contol Facilities
Posted: 2005-02-11 17:58   
10x7, same as my desktop

[ This Message was edited by: FireMoth on 2005-02-11 17:59 ]
_________________

I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2005-02-11 19:28   
1600x1200 just like shig.
_________________


  Goto the website of BackSlash
JerseyDevil
Grand Admiral

Joined: October 22, 2004
Posts: 784
From: Florida
Posted: 2005-02-11 21:30   
I dont no just like me

_________________


Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-02-12 08:53   
How about making the little tabs so that you can slide them up and down the edge of your screen to fit your personal preference.
_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell   ICQ status
Lrauka
Cadet

Joined: January 17, 2005
Posts: 16
Posted: 2005-02-12 15:21   
Moveable HUD would be nice feature.
_________________
Signature file size too large, please resize (500x200x50kb)

Powered by phpBB® Forum Software © phpBB Group
Page created in 0.008834 seconds.


Copyright © 2000 - 2019 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR