Joined: March 29, 2003
From: The Gideon Unit
|Posted: 2005-02-11 09:53  |
repair queue button needs to be moved up at least 1 row, 2 would be better. will all the extra devices on ship, the devices' space is gonna overlap the repair queue's space, and something that you'd really need to see is gonna be hidden..
similar thing with station cargo. extend the cargo row by 2 so you dont have anything hiding behind the engines, or bump the entire devices space up by a row
Joined: May 29, 2001
From: The Land of Taxation without Representation
|Posted: 2005-02-11 16:41  |
At what resolution do you play?
(Curious, but also I'd like to point out that part of the reason its kind of low is to keep the HUD from taking up 50% of the screen if you're playing at 800x600, which I think we technically claim to support.
Thus, it makes it difficult to scale things up too much.
On the other hand, I play at 1600x1200, so I wouldn't mind)
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
Joined: May 11, 2003
From: Sector C Test Labs and Contol Facilities
|Posted: 2005-02-11 17:58  |
10x7, same as my desktop
[ This Message was edited by: FireMoth on 2005-02-11 17:59 ]
I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.
Joined: March 23, 2003
From: Bristol, England
|Posted: 2005-02-11 19:28  |
1600x1200 just like shig.
Joined: October 22, 2004
|Posted: 2005-02-11 21:30  |
I dont no just like me
Joined: May 30, 2003
From: United Kingdom
|Posted: 2005-02-12 08:53  |
How about making the little tabs so that you can slide them up and down the edge of your screen to fit your personal preference.
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
DarkSpace Developer - Retired
Joined: January 17, 2005
|Posted: 2005-02-12 15:21  |
Moveable HUD would be nice feature.
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