||Recipe for Developing Mining Planets
2nd Rear Admiral
Joined: September 13, 2001
From: South East Asia Regional Territories, Terra
|Posted: 2005-01-12 09:39  |
1) Build Colony Base
2) Build 1 Spaceport and 1 Fusion Reactor
3) Build 2 Domes, 2 Hydro Farms and 2 Research Labs
Wait for inhabitants to stir up.
When technology is 20,
4) Build an Automated Farm and scrap the Hydro Farms
When technology is 30,
5) Build 3 Fusion Reactors
6) Fill up the space with Deep Core Miners
Should be able to get a 430 rated mining planet.
7) Rejoice and get dreadnaughts like crazy
NOTE: Most efficient on multiple types of resource planets. Without defences, this planet is easy to cap and easy to re-cap. Enough infantry drops to make a Battlefield: Darkspace game. Also if quick enough, scrap the research labs and build two more deep core mines. That'll be 470.
CRAZY THOUGHT: What happens when energy is tradable? Oooo, battery planets. More tactics, more...... *puts hair* UGH
Joined: September 13, 2003
|Posted: 2005-01-12 11:19  |
hehehe it really works i saw it in action.... as far as a planet can do any action
I have 6.5 billion imaginary friends, and youre one of them.
Joined: March 29, 2003
From: The Gideon Unit
|Posted: 2005-01-12 13:24  |
should also be pointed out that if you can scrap and replace quick enough, you can get rid of the 2 labs, and replace them 2 more mine2s