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[FAQ
Forum Index » » Beta Testing Discussion » » Recipe for Developing Mining Planets
 Author Recipe for Developing Mining Planets
Matherold
2nd Rear Admiral

Joined: September 13, 2001
Posts: 26
From: South East Asia Regional Territories, Terra
Posted: 2005-01-12 09:39   
1) Build Colony Base

2) Build 1 Spaceport and 1 Fusion Reactor

3) Build 2 Domes, 2 Hydro Farms and 2 Research Labs

Wait for inhabitants to stir up.

When technology is 20,

4) Build an Automated Farm and scrap the Hydro Farms

When technology is 30,

5) Build 3 Fusion Reactors

6) Fill up the space with Deep Core Miners

Should be able to get a 430 rated mining planet.

7) Rejoice and get dreadnaughts like crazy

NOTE: Most efficient on multiple types of resource planets. Without defences, this planet is easy to cap and easy to re-cap. Enough infantry drops to make a Battlefield: Darkspace game. Also if quick enough, scrap the research labs and build two more deep core mines. That'll be 470.

CRAZY THOUGHT: What happens when energy is tradable? Oooo, battery planets. More tactics, more...... *puts hair* UGH
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philll
Admiral

Joined: September 13, 2003
Posts: 268
Posted: 2005-01-12 11:19   
hehehe it really works i saw it in action.... as far as a planet can do any action
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2005-01-12 13:24   
should also be pointed out that if you can scrap and replace quick enough, you can get rid of the 2 labs, and replace them 2 more mine2s
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