Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Getting our Player Base back »
- What's with the new Metaverse? »
- Carrier default loadouts - ships w/interceptors only? »
- Holly Cow Its alive!! »
- 01001000 01100101 01101100 01101100 01101111 »
- the mi type ships cheat »
- First Person view is possible in DS! »
- Latency Issues »
- missing dll. »
- 1.741 »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »
- Cloaking update... »
- Tools for tips »
- Fleet levels and more! »
- Game Mechanics Question and Answer Thread »
- Under Construction »

Combat Kills

Combat kills in last 24 hours:
Kills chart
Killboard

Upcoming Events

- Weekly DarkSpace
06/22/19 +6.1 Days
- International Talk like a Pirate Day!
09/19/19 +94.4 Days
- Towel Day
05/25/20 +343.4 Days

Search

 

Anniversaries

No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?

[FAQ
Forum Index » » Beta Testing Discussion » » Axi's 2nd opinion
 Author Axi's 2nd opinion
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 16:13   
Well gonna test the new beta tonight so ill be adding stuff here as i go.

1) To much text when right clicking on a device, I right clicked on the IT missile and there was to much text, the Device type/level was dropped down off the screen.
_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 16:31   


2) Bombs seem to time out way before they hit the target, seems the range exeeds the survival time

3) When mining and you drop metals while beam is on it will not begin again, gotta turn of the beam and back on to resume mining again.

4) Unloaded 1 inf by pressing on it on Okag, as i moved to drop the other inf on the next planet i was unable to even when i was 50Gu away from planet.


testing more.
_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 16:59   
Would be nice if someone told me missiles have a minimum range now :/


anyways the QST looks awesome but i have a feeling this is a bit to much... even if only the effects are in place and no damage

_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 17:03   
Oh and i keep updating the files.... over and over again
_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 17:09   
5) Cant seem to launch the last bomb in my slot
_________________

- Axi

Fatal Command (CO)
Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1158
From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
Posted: 2005-01-09 20:07   
fired a full load (5 slots of 60) torps at axl's EAD while in an AC....could only get him to 98% armor damage......did same with ragnok.....just could NOT hurt em...BUT MD tore ragnok up ....fast
.so.ITs hurt......fusions dont...and seems range is maxed at 250 Gus...could shoot past that range.
_________________


  Email Fatal Command (CO)
Tael
Captain
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2005-01-09 22:37   
only two ships have been updated, EAD and 7010... so many are using the old weapons and armor, or are using the level 0 weapons when they should have a level 4 or 8
_________________


  Email Tael
twitch
Grand Admiral

Joined: February 24, 2003
Posts: 89
From: twitch
Posted: 2005-01-10 03:42   
OMG the ead is sooooo sweet

and nice new weapon added onto it aswell... love the way youve done the reloading on the Quantum Singularity Torpedo aswell btw

wouldve been nice to have been able to try it out on someone but oh well
_________________
First they ignore you, then they laugh at you, then they fight you, then you win.
--Mahatma Gandhi

  ICQ status
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-10 05:06   
so theMD is changed as well eh? gotta check that out

what about the bugs i put up here?
_________________

- Axi

Placebo
Vice Admiral

Joined: September 16, 2003
Posts: 450
Posted: 2005-01-10 09:53   
In "Scenario : Epsilion Eri, can the ICC take total control of the sector?" was unable to unload infantry on Olaf and Quiddy. This was tested by myself and Axianda.
_________________


Powered by phpBB® Forum Software © phpBB Group
Page created in 0.020534 seconds.


Copyright © 2000 - 2019 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR