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Forum Index » » English (General) » » How did Darkspace loose it's customers?
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 Author How did Darkspace loose it's customers?
Russian Roulette with Muskets
Grand Admiral

Joined: September 04, 2002
Posts: 393
Posted: 2017-08-27 16:03   
On 2017-06-15 19:15, Entil-Zha the Starkiller wrote:
I still say....

EAD made CM
=> Over half UGTO player lose access to favorite ship
=> Remaining UGTO left helpless without Big Brother since Shrooms are simply feasts
=> ICC now only faction for K'luth to hunt
=> ICC race hunted to the brink of extinction
=> Less ICC means K'luth go hungry
=> K'luth population plummmets to levels sustainable by meager ICC population

At least that's what the propagand mill feeds the drones back home...

The REAL reason of course is found in other posts....
[ This Message was edited by: Russian Roulette with Muskets on 2017-08-27 16:27 ]

I will tell you how darkspace lost me a long long time ago:

Logged in, after som away time from Darkspace. Noticed i could not get my EAD anymore. Looked at the other offerings for ships. Tried them, got blasted by other dreads with zero chance of killing them back. loggd off. uninstalled the game.

Gained new character traits:

- Bitterness level 3, for taking away stuff from me that i earned fair and square.
- Mild rage, for having another game ruined by some dude for no apparent reason but "hey, you, yes you, go duck yoruself thank you!".
- Large case of the wallet shuttiness. Because why would i give you money for ruining my day.

Know what i loved about me and my EAD back then?


And i close jumped some dude and he would actually react with something else but hysterical laughter. An also qst'ing station with my friends in unison...

Ah the good ol times.

Give me back my EAD, have it ansd its other UGTO brethren be capable ships and you might see my wallet back.

- In firepower we trust. - I'm not buying this! -we ran out of firepower.

Chief Marshal

Joined: March 23, 2010
Posts: 1186
Posted: 2017-09-08 07:43   
It's amazed me that Darkspace have many loyal fans until this day.
It's living more than 15 years. DS passed its prime time, but survives thanks for the love of those who support it, espeically the staff.
I would change the name of this topic to be "How has DarkSpace kept moving on?"

I think it shall be nice for most of the cooldown in game, like building time, the JD recharge, to be cut 20% off. Hm... there are many games today and we have to play DS on computer thus there is not much time for waiting like it was before smartphone.
[ This Message was edited by: DiepLuc on 2017-09-08 07:57 ]

Grand Admiral
Raven Warriors

Joined: August 28, 2001
Posts: 2176
From: Philadelphia, PA
Posted: 2017-09-08 13:23   
I blame Griller.

Grand Admiral

Joined: June 16, 2005
Posts: 839
From: Barcino, Hispania Tarraconensis
Posted: 2017-09-12 14:25   
After nocking and drawing them, I assume loosing them was the next logical step.


Joined: August 13, 2001
Posts: 1909
From: mrsparkle
Posted: 2017-09-21 23:34   
For me it was the day planet defense became a passive AOE. One of my favorite things to do was build planets and watch them attack and defend, experimenting with defense patterns and levels, watching beams shoot down bombs or attack enemies etc. It was the most satisfying part of the game for me.

It's also why I missed scenario so much and didn't enjoy the MV as much as the rest of the community. My fun was in capping, defending and building planets in that chess match in space called scenario.

[ This Message was edited by: MrSparkle on 2017-09-21 23:36 ]

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