o Video Mode
Changes game resolution on the fly, click to set.
This interface allows you to choose the level of detail for the in-game textures. Higher quality means better looking objects, but it will require more memory for good performance. Requires client restart to take effect.
This interface allows you to choose the level of detail of special effects such as light from weapon impacts. At the highest setting, LOD (Level of Detail) scaling is disabled.
This slider adjusts the number of particles rendered when observing an explosion. It also adjusts the number of particles rendered when observing an Interdictor or ELF Field.
This slider allows you to set the relative length of ship/missile/fighter engine trails. Experiment to find your own favorite setting. At 0%, there will be no trails visible. For the most part, this change is purely cosmetic and should not change performance.
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