Welcome aboard Visitor...

Daily Screenshot

Server Costs Target

Target met!

Latest Topics

- Reminiscing
- Holly Cow Its alive!!
- Messenger Battle Chat by T-Roy!
- Getting our Player Base back
- Fully customizable ships?
- First Person view is possible in DS!
- What's with the new Metaverse?
- Carrier default loadouts - ships w/interceptors only?
- 01001000 01100101 01101100 01101100 01101111
- the mi type ships cheat

Development Blog

- Roadmap
- Hello strangers, its been a while...
- State of DarkSpace Development
- Potential planetary interdictor changes!
- The Silent Cartographer
- Cloaking update...
- Tools for tips
- Fleet levels and more!
- Game Mechanics Question and Answer Thread
- Under Construction

Combat Kills

Combat kills in last 24 hours:
Kills chart

Upcoming Events

- Weekly DarkSpace
08/31/19 +5.7 Days
- International Talk like a Pirate Day!
09/19/19 +24.0 Days
- Towel Day
05/25/20 +273.0 Days




No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?
7.1 Getting in Range and Targetting
All weapons have two characteristics: a firing arc and a maximum range. No weapon will fire at a target outside its range, and if a target leaves its range after being fired upon, a projectile weapon will explode after traveling its maximum distance. In step with this, a laser weapon will stretch beyond its range, but cease to do damage beyond that point. If a weapon or other device is mounted to the front of a vessel, it will only be able to fire if its target is somewhere in the front of the vessel.
In addition, some weapons (primarily missiles and bombs) have a minimum time to arm; you will not be able to fire these weapons if the target is too close to your ship.

When a target is selected (you can fire on anything), all the devices that are in range will become active, meaning the system buttons on your screen will glow green. You can examine any weapon's arcs and range by right-clicking on the system. Range and arcs will show up as an area of space around your ship shaded in a crimson red.
7.1.1 Manual Targetting
As a more advanced tactic, you can target an area in space and fire upon it by using your mouse to CTRL+Click. If you hold down control, a target indicator will appear over your cursor in the tactical window (this also works in the navigation window). Simply click when you are pointing at the desired area and the target will be selected. This will allow you to target a specific point in space and fire upon it.

Copyright 2000 - 2019 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR