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08/31/19 +5.7 Days
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DarkSpace Manual[SHOW INDEX][DOCUMENT INDEX]
5.4.1 Scout
The scout is designed to move quickly. Its jump drive is highly fuel-efficient, and recharges rapidly. Scouts can place beacons on enemy ships, allowing retreating ships to be tracked and destroyed. Scouts are also excellent decoys. A fast-moving scout near an enemy planet can draw away enemy defense base fire, allowing the rest of the fleet to safely get into position for a troop landing. While the scout has very little firepower, it is still a vital component of a balanced fleet.


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