Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Holly Cow Its alive!!
- flux wave
- 8 Years!
- Random Lobby Quotes
- lalande map has once again endded within an hour.
- When to play?
- Fun
- Elfstar is back
- SECTOR bans
- [3Nov16] This article is WRONG.

Development Blog

- State of DarkSpace Development
- Potential planetary interdictor changes!
- The Silent Cartographer
- Cloaking update...
- Tools for tips
- Fleet levels and more!
- Game Mechanics Question and Answer Thread
- Under Construction
- Ship Tiers and You
- Give Credits feature now live!

Combat Kills

Combat kills in last 24 hours:
Kills chart
Killboard

Upcoming Events

- Weekly DarkSpace
05/04/17 +4.7 Days
- Towel Day
05/25/17 +25.0 Days
- International Talk like a Pirate Day!
09/19/17 +142.0 Days

Search

 

Anniversaries

No anniversaries today.

Facebook & Twitter

Why not follow us on Twitter or Facebook for more information and fan updates?
Volunteer

DarkSpace is a game run entirely by people who volunteer their free time to better the game for everyone. Whilst this presents a unique operating structure, working environment, and gaming experience, it also means that we struggle from time-to-time finding those with the skill-sets we require.

Working on DarkSpace can be an excellent way to gain experience with a working game production environment, and seeing how ideas can become reality. However, whilst we would love to accept all volunteer applications, we do require ample knowledge to get the job done. These positions can be used to further your learning, but are not for beginners.

Below is a list of positions that we require filling. Those wanting to apply should be made aware that these are entirely voluntary positions and successful entry does not make you an employee of Palestar.


General Programming
DarkSpace is constantly on the lookout for people with C++ knowledge who can help improve existing code and impliment ideas that our content team are constantly thinking up.

Required Experience/skills:
* Second year degree knowledge of C++ and general programming with preferable previous experience.
* Strong interpersonal and communication skills.


Sound Engineer
DarkSpace is always in need of epic and exciting sounds that send chills down your spine as you fire that barrage of Railguns at your target.

Required Experience/skills:
* Experience creating soundsbites and/or music.
* Strong interpersonal and communication skills.
* Ability to be creative and create something from nothing.


Graphic Designer/Texture Artist
DarkSpace is an old game, and whilst our work has stood the test of time, those ships and planets really need a new paint job.

Required Experience/skills:
* Experience creating textures.
* Strong interpersonal and communication skills.
* Ability to be creative and create something from nothing.


Website Designer
The DarkSpace website is the first entry into the DarkSpace universe, and needs to give a good impression.

Required Experience/skills:
* 3+ years experience with PHP and MySQL.
* Strong interpersonal and communication skills.
* Ability to be creative and create something from nothing.


If you're not sure of your ability to contribute, please contact . However, if you are sure of your ability to contribute please contact .

Thank you!



Copyright 2000 - 2017 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR