3.4.3 Destroyer |
Claw
- The Claw is the standard offensive version of the K'luth Predator hull, roughly equivalent to human destroyer-class ships. Unlike most human destroyers it carries a large number of forward weapons, meant for assaulting enemy ships at close range. Brutal, overwhelming firepower and the ability to strike from stealth at will make this ship a pure embodiment of K'luth combat philosophy.
| | Specs: - Rank: Captain
- Badges: Silver Combat
- Requirements:
- 0 Resources
- 0 Technology
- METALS
- Primary Systems:
- 1 FTL "Anti-Matter Jump Drive
- 2 Engine "K'Luth"
- 7 Armor
- 2 Faction Special
- 1 Auxillary Reactors
- Weapon Systems:
- 8 standard Beams
- 2 Standard Cannons
- 2 Heavy Cannons
- 6 Torpedos
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Drainer
- The Drainer is equipped with a heavier beam armament than most other Predators, but lacks a torpedo armament entirely. In exchange it has been outfitted with energy leech field (or "ELF") beams that can drain energy from its target to replenish its own reserves. This ship is best at preying upon targets that have already exhausted themselves in battle, as it can siphon the last of their fighting power from them and use it to hasten their own destruction. As such it is often found lurking around the periphery, waiting for damaged enemy ships to try and flee so that it can hunt them down and end them. In such operations it is usually teamed up with one or more Raptor-type vessels, as they are adept at locating a target in deep space.
| | Specs: - Rank: Commander
- Badges: Bronze Navigator
- Requirements:
- 0 Resources
- 0 Technology
- METALS
- Primary Systems:
- 1 FTL "Anti-Matter Jump Drive
- 2 Engine "K'Luth"
- 7 Armor
- 2 Faction Special
- Weapon Systems:
- 8 standard Beams
- 2 Medium Beams "ELF"
- 2 Standard Cannons
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Shell
- The Shell is a special variation on the Predator hull, crafted by K'luth shipwrights in an attempt to reproduce the performance of human destroyers. It is more heavily-armored than is standard for Predators and carries a formidable cannon armament. Its guns have a somewhat better coverage than is typical on K'luth ships, though the main focus is still frontal firepower. Opinions are mixed among the Armada as to how well the ship performs. Some commanders attest to its strength in combat, while others scoff at the idea of learning anything from the puny humans.
| | Specs: - Rank: Commander
- Badges: None
- Requirements:
- 0 Resources
- 0 Technology
- METALS
- Primary Systems:
- 1 FTL "Anti-Matter Jump Drive
- 2 Engine "K'Luth"
- 8 Armor
- 2 Faction Special
- 1 Auxillary Reactors
- Weapon Systems:
- 2 standard Beams
- 4 Heavy Cannons
- 3 Torpedos
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Stinger
- The Stinger-class Predator is equipped as a mid- to long-range support ship, able to rain lethal missiles on unsuspecting humans while its compatriots engage them at close range. Despite their impressive kill record, duty on Stingers is still considered less desirable among the K'luth clans. From so far away, how are you supposed to strike fear in the enemy with psionic battlecries? How can you hear their pitiful prayers for salvation to their dead gods? No, far better to serve aboard one of the close-range attack ships, even if there is greater risk of death.
| | Specs: - Rank: Lieutenant Commander
- Badges: None
- Requirements:
- 0 Resources
- 0 Technology
- METALS
- Primary Systems:
- 1 FTL "Anti-Matter Jump Drive
- 2 Engine "K'Luth"
- 1 Electronic Warfare
- 7 Armor
- 2 Faction Special
- 1 Auxillary Reactors
- Weapon Systems:
- 2 standard Beams
- 5 Tier 2 missiles
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