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DarkSpace
DarkSpace - Beta
Palestar
DarkSpace Database[SHOW INDEX][DOCUMENT INDEX]
4.2.5.1 Legacy Missiles (Old missiles)
These missile are still in usage. But will slowly be fased out with the introduction of the new missiles.
NPC Pirate faction will keep using these

Anti-Radar Missile (AR Missile)
  • Faction: Humans
  • Damage Type: Kinetic
  • Technology: 25 || 50
  • Resources: 140 || 280
  • Requirements: Metals
  • Replacements: IT Missile, SABOT
  • Characteristics
    1. Minimum Range: 128 Gu
    2. Maximum Range: 1148 ~ 1658 Gu
    3. Missile Count: 1 || 2
    4. Ammo: 30 + (level * 1)
    5. Damage: TBA #1
    6. Blast Range: 15 + (level * 3) Gu
    7. Blast Damage: TBA #1
    8. Recharge Time: 5.5 ~ 7.5 Seconds
    9. Energy Drain: 0.06/s || 0.12/s
  • Description:
    Anti-Radar Missile is a quick short range missile weapon.


Ion Tracker Missile (IT Missile)
  • Faction: Humans
  • Damage Type: Kinetic
  • Technology: 45 || 90
  • Resources: 120 || 240
  • Requirements: Metals
  • Replacements: AR Missile, SABOT
  • Characteristics
    1. Minimum Range: 210 Gu
    2. Maximum Range: 2590 ~ 3150 Gu
    3. Missile Count: 1 || 2
    4. Ammo: 15 + (Level * 1)
    5. Damage: TBA #1
    6. Blast Range: 30 + (level * 2)
    7. Blast Damage: TBA #1
    8. Recharge Time: 10 Seconds
    9. Energy Drain: 0.08/s || 0.16/s
  • Description:
    The Ion Tracker is a smart missile that homes in on the ion energy wake trail of the pace faring vessels generated by there fusion engines.


Sabot Rocket (SABOT)
  • Faction: Humans
  • Damage Type: Kinetic
  • Technology: 5 || 20
  • Resources: 100 || 200
  • Requirements: Metals
  • Replacements: AR Missile, IT Missile
  • Characteristics
    1. Minimum Range: 32 ~ 40Gu
    2. Maximum Range: 420 ~ 500 Gu
    3. Missile Count: 4 || 8
    4. Ammo: 35 + (Level *1)
    5. Damage: TBA #1
    6. Blast Range: 10 + (level * 1) Gu
    7. Blast Damage: TBA #1
    8. Recharge Time: 4.5 Seconds
    9. Energy Drain: 0.04/s
  • Description:
    text


Proton Cruise Missile (PCM)
  • Faction: Humans
  • Damage Type: Energy & Kinetic
  • Technology: 35
  • Resources: 400
  • Requirements: Metals
  • Replacements: PSM
  • Characteristics
    1. Minimum Range: 275 ~ 300 Gu
    2. Maximum Range: 7150 ~ 8400 Gu
    3. Missile Count: 1
    4. Ammo: 12
    5. Damage: TBA #1
    6. Blast Range: 60 + (level *1) Gu
    7. Blast Damage: TBA #1
    8. Recharge Time: 15 Seconds
    9. Energy Drain: 0.10/s
  • Description:
    text


PSI Missile
  • Faction: K'Luth
  • Damage Type: Kinetic & PSI
  • Technology: 20 || 50
  • Resources: 90 || 180
  • Requirements: Metals
  • Replacements: Shredder Missile
  • Characteristics
    1. Minimum Range: 320 Gu
    2. Maximum Range: 2000 Gu
    3. Missile Count: 1 || 2
    4. Ammo: 20
    5. Damage: TBA #1
    6. Blast Range: 20 Gu
    7. Blast Damage: TBA #1
    8. Recharge Time: 15 Seconds
    9. Energy Drain: 0.04/s
  • Description:
    text


Shredder Missile
  • Faction: K'Luth
  • Damage Type: Kinetic & PSI
  • Technology: 20/ 60
  • Resources: 200 || 450
  • Requirements: Metals
  • Replacements: PSI Missile
  • Characteristics
    1. Minimum Range: 143 Gu
    2. Maximum Range: 950 ~ 1330 Gu
    3. Missile Count: 1 || 2
    4. Ammo: 25
    5. Damage: TBA #1
    6. Blast Range: 10 Gu
    7. Blast Damage: TBA #1
    8. Recharge Time: 7.5 Seconds
    9. Energy Drain: 0.02/s
  • Description:
    text


Shock Missile
  • Faction: K'Luth
  • Damage Type: Kinetic & PSI
  • Technology: 20
  • Resources: 150
  • Requirements: Metals
  • Replacements: None
  • Characteristics
    1. Minimum Range: 280 ~ 320 Gu
    2. Maximum Range: 6650 ~ 8800 Gu
    3. Missile Count: 1
    4. Ammo: 8
    5. Damage: TBA #1
    6. Blast Range: 30 + (level * 3) Gu
    7. Blast Damage: TBA #1
    8. Recharge Time: 22.5 Seconds
    9. Energy Drain: 0.06/s
  • Description:
    text


TBA, To Be Added.
#1 Damage statistics will be added at a later date after the proper balance sheet as been drawn.




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