Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


94% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/27/24 +4.4 Days

Search

Anniversaries

21th - James Bum007

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar
DarkSpace Manual[SHOW INDEX][DOCUMENT INDEX]
5.1.1 Scenario Servers
Scenario servers are designed to provide players with a time-limited battle between two or all of the current factions. When entering a scenario server, you will be prompted to select a faction. You will be locked to that faction until the end of the game, or until you log out.

The game begins with all planets unclaimed. Several planets will be marked with a flag icon in the navigational display. The first team to capture all of these flag planets will win the scenario. If no team captures all of the flag planets, the team with the most of them when time expires will be declared the winner.

The players on the winning team receive bonus prestige based upon their rank, and the percentage of the scenario time they played. At the conclusion of a scenario, a new map is automatically loaded, and the battle begins anew.

When playing in a scenario, basic ships (scouts, frigates, engineers and transports) may be spawned at your home gate, while all other ship types must be built at a planetary shipyard. You have access to a garage for 6 ships in a scenario, but that garage will reset upon a map change.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR